Game rules
These rules exist to keep the game fair. The game is about war and intrigue, but some methods that go beyond the game itself are not allowed.
- Do not abuse game bugs. (Punished by a ban)
- Do not own more than one account. (Punished by a ban)
- Do not use the same color as another player to camouflage yourself on their territory. (Punished by a random fixed color)
- Do not spam the chat. (Punished by a temporary ban)
Factory
Every 15 seconds, each Factory that is switched on consumes 1 Wheat and 1 Coal and produces the product it is set to:
- 5 Niter + 2 Sulfur = 4 Gunpowder
- 3 Gunpowder + 1 Lead + 3 Iron = 3 Ammo
- 5 Bauxite = 3 Aluminium
- 5 Wood = 4 Charcoal (adds to your Coal; works even without Coal)
- 3 Oil = 2 Fuel
Building a Factory costs ⚡10 + 100 Stone + 200 Iron + 300 Bauxite. Switching it on/off or setting its production costs ⚡1.
Resources
Every mine produces 5 units of its resource every 15 seconds. Resources can also be obtained by trading or by capturing another player's Warehouse.
- Gold – mined in a Gold mine. Needed for the Military base (1000) and the Mint (2000). A switched-on Mint turns 1 Gold into 1 money every 15 seconds.
- Coal – mined in a Coal mine or made from Wood in a Factory. Every switched-on Factory consumes 1 Coal every 15 seconds.
- Oil – pumped from an Oil well. Used to make Fuel (3).
- Iron – mined in an Iron mine. Used for Ammo (3), the Military base (1000), Factory (200), Warehouse (800, also 800 per upgrade), Mint (500) and Export warehouse (1000).
- Bauxite – mined in a Bauxite mine. Used for Aluminium (5), the Military base (1000) and Factory (300).
- Lead – mined in a Lead mine. Used for Ammo (1).
- Sulfur – mined in a Sulfur mine. Used for Gunpowder (2).
- Niter – mined in a Niter mine. Used for Gunpowder (5).
- Gunpowder – made in a Factory: 5 Niter + 2 Sulfur = 4 Gunpowder. Used for Ammo (3).
- Ammo – made in a Factory: 3 Gunpowder + 1 Lead + 3 Iron = 3 Ammo. Capturing another player's Headquarters takes all of their Ammo. Every minute you spend (cells owned / 200, rounded) + number of Military bases. Ammo defends the area around your Headquarters and Military bases and is needed to attack the area around enemy ones; the side with more Ammo wins the fight. Capturing a Headquarters or Military base costs ⚡10 + 500 Ammo.
- Stone – mined in a Quarry. Used for the Military base (1000), Factory (100), Fort (100) and Fort upgrades (500).
- Wheat – grown on Wheat fields; each field yields 5 Wheat about every 5 minutes. Every switched-on Factory consumes 1 Wheat every 15 seconds.
- Aluminium – made in a Factory: 5 Bauxite = 3 Aluminium. Used for the Warehouse (500, also 500 per upgrade), Mint (500) and Export warehouse (5000).
- Wood – each Forest yields 2 Wood about every 5 minutes, or you can cut it down manually for 10 Wood (⚡2). Used for Charcoal (5), Wheat fields (10) and the Marketplace (100).
- Fuel – made in a Factory: 3 Oil = 2 Fuel. Needed to transport resources from far away to an Export warehouse; the greater the distance, the more Fuel it takes.
Fort
Forts protect your territory and your mines. Building a Fort costs ⚡10 + 100 Stone. You can upgrade it step by step (⚡10 + 500 Stone per level) up to level 5.
Every capture attempt on an enemy Fort costs ⚡10 and lowers its level by 1; at level 1 the attempt captures the cell. If an enemy Headquarters or Military base is nearby, you also need more Ammo than its owner.